Zelda is not an RPG, except once. Do you remeber that? Does anyone?Read more!
In which I ponder about the passage of time, and then plans are made!Read more!
A quick tutorial on Unity’s Mecanim system, and reusing state machines on 2D games.Read more!
In which I decide to talk about what turns took me to making a female clone of Super Mario Bros.Read more!
A little insight on why I’ve dropped the “simplified” spirit forms from the others viewports.
It makes sense in context. 😛Read more!
Quartet keeps shaping up, as the lady spirits sway up and down like good cartoon ghost-shapes they are. :VRead more!
In which I finally start dev diarying my newest portfolio product.Read more!
Have you ever wished you could terrorize the living as Diablo II’s Necromancer? Well, Radmars has your prayers answered…Read more!
Let’s talk about the next game and where my games are going since I found out itch.io is not that good for my project.Read more!
Let’s talk about the game I’m making now, and what should we see next month!Read more!